INTERVIEW 社員インタビュー


時枝 浩司
Koji Tokieda


2001年 株式会社アミューズメントヴィジョン(現、株式会社セガ)にプログラマーとして新卒入社。『スーパーモンキーボール』シリーズ、『F-ZERO AX/GX』のプログラム開発の後、『龍が如く』シリーズの開発に携わる。『龍が如く7 光と闇の行方』ではメインプログラマーを務める。2022 年1 月、株式会社 名越スタジオに入社。





Joined Amusement Vision, Ltd. (currently Sega Corporation) as a programmer in 2001. After working in program development for the "Super Monkey Ball" series and "F-ZERO AX/GX", he was involved in the Yakuza series, and was the main programmer for "Yakuza: Like a Dragon". Joined Nagoshi Studio, Inc. in January 2022.


I have been making games with Toshihiro Nagoshi for the past 20 years. And now I look forward to soon delivering games that people will love from the new Nagoshi Studio!
I believe that it is a game programmer's mission to make games interesting.
The main job of programmers at Nagoshi Studio Inc. is to develop games using programming language. However, we are also looking for people who can contribute ideas to new endeavors and elevate the quality of our games, regardless of their role in the organization.

If you are a creator who wants to make fun games and new titles for high-end console games, this is your chance to join us at our studio. Let's create the future together!