INTERVIEW 社員インタビュー


Chief Producer
佐藤 大輔
Daisuke Sato


1992年 株式会社カプコンにデザイナーとして新卒入社。1994年 株式会社セガ・エンタープライゼス(現:株式会社セガ)に転職し、AM2研にてアーケードゲームの開発、その後コンシューマ事業に携わり『龍が如く』シリーズのディレクター、プロデューサーを経て、開発スタジオ事業部長を務める。2022年1月、株式会社 名越スタジオの取締役に就任。



名越スタジオは開発スタッフを募集しております。クリエーターとしての情熱を私たちと燃やしましょう! そして一緒に成功を掴みましょう!


Joined Capcom Co., Ltd. in 1992 after graduating from university. Joined Sega Enterprises, Inc. (currently Sega Corporation) in 1994 and worked in the AM#2 department. Also worked in the consumer business, where he was the director and producer of the "Yakuza" series, and later became head of the development studio business. Appointed Director at Nagoshi Studio Inc. in January 2022.


Nagoshi Studio Inc. is a brand-new company. Led by Toshihiro Nagoshi, our team of creators aims to produce high-end console titles that will become famous around the world. We are just beginning to build our culture as a new company, which will focus on delivering products of the highest quality. One thing that I intend to do as Director of the company is to make sure that we reward our creators for their work when we get the results we seek. I want our studio to be a place where we feel great satisfaction from the products we make as well as the work we do.

We are currently hiring development staff. Come on board if you're interested in sharing your passion and succeeding as a creator with us!